24.08.2012: Due to the introduction of Level IV ISO-8 Crystals into M:AA Game, you may wish to use the existing document Agent Class Suits and compare the their use. They share the same color, class, it's only the numbers. For more information, please refer to the below:
Refined ISO-8 (Level IV Crystals)


Top (From Left to Right): Scrapper, Bruiser, Blaster
Bottom (From Left to Right): Tactician, Infiltrator, Generalist




Tactician Commander Trench - PvE & PvP
1 - 4 Refined Chaotic + 4 Refined Violent: A build for a balanced suit, good accuracy and some boost to Health and Stamina for the every-day battle in both PvE or PvP - 56 Gold.
Scrapper Commander Trench - PvP
2 - 8 Refined Violent: This is a geared up suit which we seen with a heavy Tactician team. Build is for maxmum Accuracy and Attack damage advantage. Main strengths - Accuracy (Best with Excelsior weapons like Batsone Minigun and Golden Screaming Eagle) - 48 Gold.
Infilitrator Commander Trench - PvP
3 - 8 Refined Skillfull: A purely defensive set-up, with the ability to Dodge is the main skill with added numbers in Health for Defense and Attack. Class advantage against Tacitican opponents. For this, the Skillful ISO is a good recommendation. Main strengths - Evasion. - 56 Gold.
Blaster's Commander Trench - PvE & PvP
4 - 4 Stalwart + 4 Refined Violent: A moderate approach and build for balance, while retaining some capabilities towards maximizing Attack, with some Health and Defense for Class disadvantage when faced against Tacitican opponents. - 52 Gold.
Generalist Commander Trench - PvP
5 - 4 Refined Guardian + 4 Spry: This is a suit that some Spenders may opt for when they log out of game-play. A defensive PvP Agent set-up with 4 set-up of mainly Counter-Attack Weapons and Paladin Array (That boosts back health to Agent). - 34 Gold.
Generalist Commander Trench - PvE & PvP √
6 - 8 Refined Chaotic: This is a generally universally liked model adopted by many Gamers. It is also the most balanced suit offered within the game. - 62 Gold.
Bruiser Commander Trench - PvP
7 - 4 Refined Stalwart + 4 Refined Patient: A set-up with a Defensive game in mind. This is geared towards maximum Health and moderately good Defense. Fares poorly against Blasters. Get's Enraged when facing Scrappers. Suit with most Health and Defense. - 56 Gold.
Blaster's Commander Trench - PvE & PvP √
8 - 8 Refined Violent: For maximum offensive game-play. Concentrating on Attack and Accuracy. Best paried with the Golden Screaming Eagle or weapon that is heavy in Attack and/or Accuracy. - 48 Gold.
√ - Commonly adopted suits and strategies.
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Other Alternative Using In-Game Resources
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Suggestions for your consideration and experimentation. You may also co-opt this using Reinforced Trench but only 6 ISO can be fitted/used.
Tactician - 2 Chaotic + 4 Forcefull + 2 Steady
= +290 Health, +116 Stamina, +126 Attack, +102 Defense, + 126 Accuracy, + 24 Evasion.
Scrapper - 8 steady
= +696 health,+136 atck,+ 136 acc)
or 4 Forcefull + 4 Steady (+348 health,+136 atck,+68 def,+136 acc)
Infiltrator - 5 deft + 3 proficient (+580 health,+69 atck,+184 eva)
Blaster - 6 forcefull + 2 strong (+160 atck,+102 def,+102 acc) or 3 steady + 3 forcefull + 2 strong (+261 health,+160 atck,+51 def,+102 acc)
Bruiser - 4 Sturdy + 4 Steady (+812 health,+68 atck,+92 def,+68 acc)
Generalist - 8 Chaotic (+464 health,+464 stam,+96 atck,+96 def,+96 acc,+96 eva)
Different Agents Uniform
Generalist's Uniforms
agent suit, agent iso, ,

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